Jason Salekin's Portfolio - Table

Image of a 3D rendered table with various table settings,

I was tasked with making a dining scene using 3ds Max.  The main requirement was that at least ten different items needed to be included in the scene.

As this was one of the first times using 3ds Max I had to familiarize myself with the program.  Trying to apply a pre-made texture to the drinking horns was not giving the desired result. After experimenting I found the easy solution of simply applying a bitmap with the correct pattern and moving it to align with the horn worked best.  In order to make the scene look natural and lived in, after duplicating the place settings I rotated and move each item so they looked like they were hand placed.

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